The Dynamics of Younger and Older Adult’s Paired Behavior when Playing an Interactive Silhouette Game

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The Dynamics of Younger and Older Adult’s Paired Behavior when Playing an Interactive Silhouette Game
Title:
The Dynamics of Younger and Older Adult’s Paired Behavior when Playing an Interactive Silhouette Game
Journal Title:
CHI '13 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Keywords:
Publication Date:
27 April 2013
Citation:
Abstract:
In this paper, we report on the findings of an acute trial in which we evaluate the design of a novel gesture-based game. 60 younger and older players, divided into three separate group-types: (i) Young-Young, (ii) Old-Old, and (iii) Young-Old, took part in the study. The primary aim of this work was to evaluate the communicative and cooperative behavior of same-age and mixed-age pairs, with secondary interests in their perceived ease-of-use of the game. A mixed-method approach was used, comprising of direct observations, a post-game questionnaire and paired interviews. Our results identified noticeable differences between the group-types, with the Young-Old showing more physical cooperation, as compared to the same-age groups. The work elaborates on how the young and old differ in expectations and perceived interaction, and concludes with some recommendations for future research.
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PublisherCopyrights
Funding Info:
Description:
© ACM, 2013. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in PUBLICATION, {ISBN: 978-1-4503-1899-0, Page: 1081 - 1090, (27-04-2013)} http://doi.acm.org/10.1145/2470654.2466138
ISSN:
978-1-4503-1899-0
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