A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the Metaverse

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A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the Metaverse
Title:
A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the Metaverse
Journal Title:
IEEE Internet of Things Journal
Keywords:
Publication Date:
23 August 2022
Citation:
Han, Y., Niyato, D., Leung, C., Kim, D. I., Zhu, K., Feng, S., Shen, X., & Miao, C. (2023). A Dynamic Hierarchical Framework for IoT-Assisted Digital Twin Synchronization in the Metaverse. IEEE Internet of Things Journal, 10(1), 268–284. https://doi.org/10.1109/jiot.2022.3201082
Abstract:
Metaverse, also known as the Internet of 3-D worlds, has recently attracted much attention from both academia and industry. Each virtual subworld, operated by a virtual service provider (VSP), provides a type of virtual service. Digital twins (DTs), namely, digital replicas of physical objects, are key enablers. Generally, a DT belongs to the party that develops it and establishes the communication link between the two worlds. However, in an interoperable metaverse, data-like DTs can be “shared” within the platform. Therefore, one set of DTs can be leveraged by multiple VSPs. As the quality of the shared DTs may not always be satisfying, in this article, we propose an agile solution, i.e., a dynamic hierarchical framework, in which a group of Internet of Things devices in the lower level are incentivized to collectively sense physical objects’ status information and VSPs in the upper level determine synchronization intensities to maximize their payoffs. We adopt an evolutionary game approach to model the devices VSP selections and a simultaneous differential game to model the optimal synchronization intensity control problem. We further extend it as a Stackelberg differential game by considering some VSPs to be first movers. We provide open-loop solutions based on the control theory for both formulations. We theoretically and experimentally show the existence, uniqueness, and stability of the equilibrium to the lower level game and further provide a sensitivity analysis for various system parameters. Experiments show that the proposed dynamic hierarchical game outperforms the baseline.
License type:
Publisher Copyright
Funding Info:
There was no specific funding for the research done
Description:
© 2023 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
ISSN:
2327-4662
2372-2541
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