Aloha Games with Spatial Reuse

Page view(s)
9
Checked on Jan 23, 2025
Aloha Games with Spatial Reuse
Title:
Aloha Games with Spatial Reuse
Journal Title:
IEEE Transactions on Wireless Communications
Keywords:
Publication Date:
05 November 2013
Citation:
Jiangbin Lyu; Yong Huat Chew; Wai-Choong Wong, "Aloha Games with Spatial Reuse," Wireless Communications, IEEE Transactions on , vol.12, no.8, pp.3932,3941, August 2013, doi: 10.1109/TWC.2013.071913.121432
Abstract:
Aloha games study the transmission probabilities of a group of non-cooperative users which share a channel to transmit via the slotted Aloha protocol. This paper extends the Aloha games to spatial reuse scenarios, and studies the system equilibrium and performance. Specifically, fixed point theory and order theory are used to prove the existence of a least fixed point as the unique Nash equilibrium (NE) of the game and the optimal choice of all players. The Krasovskii’s method is used to construct a Lyapunov function and obtain the conditions to examine the stability of the NE. Simulations show that the theories derived are applicable to large-scale distributed systems of complicated network topologies. An empirical relationship between the network connectivity and the achievable total throughput is finally obtained through simulations.
License type:
Publisher Copyright
Funding Info:
There was no specific funding for the research done
Description:
© 2013 IEEE.  Personal use of this material is permitted.  Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.
ISSN:
1536-1276
Files uploaded:

File Size Format Action
aloha-games-with-spatial-reuse1.pdf 545.29 KB PDF Open